Archive for category Full Sail
Game Production Architecture – Final Project Month 2
Posted by stephenringer in Full Sail on March 31, 2010
For starters, I’m going to apologize to my non-existent readers about the “promise” of coming features, and then the failure to follow through. Now for the excuses…So I just entered Final Project here at Full Sail University: a 5 month long process of game production and development. This involves programmers, artists, and internal producers that are all pulled from their respective programs here at the school to work collaboratively on this project. As you can probably imagine, this is a pretty involving and time-consuming process, and thus brings with it my excuse for my lack of support inthe bloggerverse. Over this past first month of Final Project, some misfortunes came myway. Not the worst, but not exactly favorable either. To be blunt, I got sick. Twice. The first of which was not too bad, but because of the laughably contagious viruses that traverse through the students here at this school, I thought it best to stay athome and trust in the almighty nyquil. The second time – just this last weekend in fact - I contracted bronchaitis, or asthma, or something. The doctor still isn’t sure, but tobe safe prescribed me three different pills and an inhaler. Anywho, excuses aside, I’ve decided to take this sick session of blogging…bad puns ftw…to talk a little bit about communication and my team. While this is the most commonlyaddressed issue in team building books, lectures, and meetings it still remains to beone of the most common problems as well. The reason is obvious, but not so obviouslyfixed either. Some people just don’t like communication. Those that do, do not alwayslike it for the right reasons. I’m a Pisces. Or a blue, or a horse, or whatever you useto stereotype personalities. As such I tend to be the one that worries about the individualsmore than the team itself, but as it turns out I find that they usually go hand in hand. As long as everyone is happy individually, the team usually functions better and everythingruns smoothly. As a team we haven’t really had many issues so far, except for a few minor disagreements. These disagreements are usually over minor issues that – at least in my opinion – were never really issues until they were made so. And, without naming names here, I’m pretty confident that the individual that brought up these disagreements (and yes it wasalmost always the same individual) might have some grudge against either being put in this team, or against the particular pitch that was picked over the other pitch we presented. Another reason my also be because as a group we kind of skipped our “storming” phase and have therefore never had the chance to rage out our differences. Anywho, I’m not really sure what I’m trying to say here except try to keep everyone in your group/company/partnership/guild happy as individuals because in the end the cause of most group issues stem from the individuals themselves and/or lack of communication over those issues.